Tuesday, March 4, 2014

Avatars & Annihilation R&D Update Feburary 2014


February has gone by in a flash.  While social commitments and heart shaped holidays occupied most my time I managed to get quite a bit done.  In fact the core of the rules set is finished outside of some sections on Running Adventures, Non-Treasure Rewards and various odds and ends.  The problem is we're currently sitting at 178 pages, almost double of my initial goal of keeping it under a hundred.  That's a whole lot to prune.

The goal now is to go over major relevant subsystems, reevaluate them and see about a way to cut them down.  Not just to reduce my usual verbose ways but any avenue to streamline something, get rid of fiddly bits (regardless of how fun it is force the caster to save vs brain goo whenever they memorize their most formidable spell) and make for a smoother experience overall.  Movement currently clocks in at 7 pages, highly readable and well paced but a bit excessive and a recent epiphany may have a way to shorten that to two paragraphs.  The spell casting section for instance, after taking a quick poll after a recent playtest there were a number of things that while enjoyable and thematic have been pushed over to the chopping.  When I post the spell casting section to complete the A&A Spell series I'll make a note at the bottom for what was cut.  In the meantime, this behemoth won't edit itself.