Showing posts with label Dying Earth. Show all posts
Showing posts with label Dying Earth. Show all posts

Tuesday, February 28, 2012

Now and Then, Here and There


Talking about the nihilism present in Dying Earth a while back got me thinking about other post-apocalyptic settings.  Actually, looking through my notes to find a quote from Dying Earth I found a poem that's presented at the start of each episode of a series called "Now and Then, Here and There"

Because ten billion
years' time is
so fragile,
so ephemeral...
it arouses such a
bittersweet,
almost heartbreaking
fondness.

I like to wax poetically when I first describe a setting to my players.  I think the above captures that feeling perfectly.  Of how insignificant civilization is, how in the grand scope of things what we build will never persist, what we exploit will not grow back, what we will have is a world spanning desert.

Now and Then, Here and There takes the standard boy travels into a fantasy world and turns it on its head.  Shu the protagonist is every bit the loveable idealist you're used to, the world however, is quite different.  Shu does not train with an old wise man, he does not exhibit any special powers, he's merely a boy who's been dropped into a hellscape of endless wastes in the middle of a wermacht of heartless soldiers in lockstep, many of them children.  All taking place in a giant doomsday nautilus aptly named Hellywood.


Wednesday, February 8, 2012

Dying Earth Shattered Verisimilitude

A while back I mentioned that I would start work on my Magic Using class after I finished Jack Vance's Dying Earth series.  I have since done so and begun work and even initial playtesting but I've been silent on one thing.  I love Dying Earth, I love the setting, the tumultuous tales of Turjon and T'sais, the times I caught my breath reading the dastardly deeds and devious ploys of Cugel the Clever or his perpetual misfortune. Then there is Rhialto the Marvelous.



Rhialto's story ruined Dying Earth for me.

Now for something a little less dramatic, Rhialto the Marvellous did away with the very thing that made Dying Earth so appealing.  Its very namesake, the pervasive tone of it's inhabitants moods and actions.  The feeling that at any time the sun may go out, stirring an abject fatalism in the waning earth's inhabitants.  This message is conveyed quite beautifully, by observation of the principal characters and exposition by men of ancient knowledge.[1-2]

"...these people of waning Earth, feverishly merry, for infinite night was close at hand, when the red sun should finally flicker and go black."  [1]