| Warrior of Light by BaiHu27 |
Alright, after two posts examining proficiencies it's time to propose a solution. A quick recap:
- Character Creation shouldn't determine the only weapons you wield in your career.
- While the Fighter may share proficiencies he is still the best at wielding weapons.
- Not only can the Fighter wear heavy armor but he is still capable of quick movements
Taking that altogether here is the base Fighter Archetype I use in my games.